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FIRST FANTASY TABLETOP ROLE-PLAYING GAME
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  • ''D&D'' uses polyhedral dice to resolve in-game events. These are abbreviated by a 'd' followed by the number of sides. Shown from left to right are a d20, a d12, a d%, a d10, a d8, a d6, and a d4. A d% and a d10 can be rolled together to produce a number between 1 and 100.
  • ''Dungeons & Dragons'' miniature figures. The grid mat underneath uses one-inch squares, with each square usually representing either 5 or 10 ft.
  • Version 5.1 of the System Reference Document, released in 2023

Sources and influences on the development of Dungeons & Dragons         
Sources and influences on the development of Dungeons & Dragons include fantasy fiction, mythology, and wargaming rules, among others.
Dungeons & Dragons (1974)         
1974 TABLETOP ROLE-PLAYING GAME
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The original Dungeons & Dragons (commonly abbreviated D&D) boxed set by Gary Gygax and Dave Arneson was published by TSR, Inc. in 1974.
Character class (Dungeons & Dragons)         
SPECIFICITIES OF THE CHARACTER CLASSES IN DUNGEONS & DRAGONS
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Soulborn (Dungeons & Dragons); Favored Soul (Dungeons & Dragons); Psychic Warrior (Dungeons & Dragons); Dread Necromancer (Dungeons & Dragons); Duskblade (Dungeons & Dragons); Beguiler (Dungeons & Dragons); List of alternative Dungeons & Dragons classes; Divine Mind (Dungeons & Dragons); D&D class; Dungeons & Dragons class; Psion (Dungeons & Dragons); Warlord (Dungeons & Dragons); Favoured Soul; Totemists; Blackguard (Dungeons & Dragons); Dungeon and Dragons Character Classes; Dungeons and Dragons Character Classes; Cavalier (Dungeons & Dragons); Wu Jen; List of alternate Dungeons & Dragons classes; Dungeons & Dragons character class; Class (Dungeons & Dragons); PrestigeClasses; List of alternative Dungeons & Dragons classes (3rd and 3.5 editions); Warden (Dungeons & Dragons); Runecaster (Dungeons & Dragons); List of Dungeon and Dragon's character classes; Epic destiny; List of alternative Dungeons and Dragons classes; Warlord (Dungeons and Dragons); Adept (Dungeons and Dragons); Samurai (Dungeons and Dragons); 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List of alternative Dungeons and Dragons classes (3rd and 3.5 editions); Lurk (Dungeons and Dragons); Magewright (Dungeons and Dragons); Marshal (Dungeons and Dragons); PC Expert (Dungeons and Dragons); Psion (Dungeons and Dragons); Psychic Warrior (Dungeons and Dragons); Runecaster (Dungeons and Dragons); Scout (Dungeons and Dragons); Sha'ir (Dungeons and Dragons); Shadowcaster (Dungeons and Dragons); Sohei (Dungeons and Dragons); Soulborn (Dungeons and Dragons); Soulknife (Dungeons and Dragons); Spellcaster (Dungeons and Dragons); Spellthief (Dungeons and Dragons); Spirit Shaman (Dungeons and Dragons); Swashbuckler (Dungeons and Dragons); Swordsage (Dungeons and Dragons); Totemist (Dungeons and Dragons); Truenamer (Dungeons and Dragons); Warblade (Dungeons and Dragons); Warden (Dungeons and Dragons); Warmage (Dungeons and Dragons); Warrior (Dungeons and Dragons); Warrior (Dungeons and Dragons generic class); Wilder (Dungeons and Dragons); Wu Jen (Dungeons and Dragons); Character classes (Dungeons & Dragons); Classes (Dungeons & Dragons); Avenger (Dungeons & Dragons); Invoker (Dungeons & Dragons); Battlemind (Dungeons & Dragons); Seeker (Dungeons & Dragons); Swordmage (Dungeons & Dragons); Arcane Archer; Arcane Trickster; Divine Champion; Dragon Disciple; Mystic Theurge (Dungeons & Dragons); Shadowdancer (Dungeons & Dragons); Verdant Lord; List of prestige classes; Dragon Shaman (Dungeons & Dragons); Dragonfire Adept; Dread Necromancer; Favored Soul; Spirit Shaman; Divine Mind; Psychic Warrior; Soulknife (Dungeons & Dragons)
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character.

ويكيبيديا

Dungeons & Dragons

Dungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre.

D&D departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in which the adventures occur, and playing the role of the inhabitants of the game world, also referred to as non-player characters (NPCs). The characters form a party and they interact with the setting's inhabitants and each other. Together they solve dilemmas, engage in battles, explore, and gather treasure and knowledge. In the process, the characters earn experience points (XP) to rise in levels, and become increasingly powerful over a series of separate gaming sessions.

The early success of D&D led to a proliferation of similar game systems. Despite the competition, D&D has remained the market leader in the role-playing game industry. In 1977, the game was split into two branches: the relatively rules-light game system of basic Dungeons & Dragons, and the more structured, rules-heavy game system of Advanced Dungeons & Dragons (abbreviated as AD&D). AD&D 2nd Edition was published in 1989. In 2000, a new system was released as D&D 3rd edition, continuing the edition numbering from AD&D; a revised version 3.5 was released in June 2003. These 3rd edition rules formed the basis of the d20 System, which is available under the Open Game License (OGL) for use by other publishers. D&D 4th edition was released in June 2008. The 5th edition of D&D, the most recent, was released during the second half of 2014.

In 2004, D&D remained the best-known, and best-selling, role-playing game in the US, with an estimated 20 million people having played the game and more than US$1 billion in book and equipment sales worldwide. The year 2017 had "the most number of players in its history—12 million to 15 million in North America alone". D&D 5th edition sales "were up 41 percent in 2017 from the year before, and soared another 52 percent in 2018, the game's biggest sales year yet". The game has been supplemented by many pre-made adventures, as well as commercial campaign settings suitable for use by regular gaming groups. D&D is known beyond the game itself for other D&D-branded products, references in popular culture, and some of the controversies that have surrounded it, particularly a moral panic in the 1980s falsely linking it to Satanism and suicide. The game has won multiple awards and has been translated into many languages.

أمثلة من مجموعة نصية لـ٪ 1
1. "A member of Cameron‘s campaign team compares the contest thus far, the process of trying to pick off votes, to a game of Dungeons and Dragons.
2. The film, based on Hasbro’s Dungeons and Dragons property, will be distributed theatrically in India by Toonz, and on DVD in the US and internationally (except for Asia) by Paramount Home Entertainment.
3. Heavy on visuals such as lasers, explosions and a giant dragon – which ties into lyrical motifs about sorcery, damsels, dungeons and dragons the band developed a huge following in the Eighties based on 1'83‘s Holy Diver.
4. He formed Dio in the early 1'80s and the band quickly became one of the country‘s biggest draws with one of the most over–the–top stage acts of its time loaded with props and special effects (lasers, explosions, a giant dragon) and matching lyrics mainly dealing with dungeons and dragons, swords and sorcery, damsels in distress.
5. "If kids can play Dungeons and Dragons, if they can understand the universe of Lord of the Rings, where the world is created from a few rules, then they can comprehend physics, where everything is based on three of Newton‘s laws, or Euclidean geometry, where everything is based on five basic axioms." She maintains, moreover, that in the same way that nature abhors a vacuum, an adolescent mind left intellectually idle will find something else to do, often with undesirable results.